Berkeley Nuclear Data Software
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#include <fourCMockup.h>
Public Member Functions | |
fourCMockup () | |
virtual | ~fourCMockup () |
void | ConstructSDandField () |
void | setTargetRadius (G4double a_targetRadius) |
void | setTargetLength (G4double a_targetLength) |
void | setNumScatterCells (G4int a_numScatterCells) |
void | setScatterCellDistance (G4double a_scatterCellDistance) |
void | setScatteringAngle (G4double a_scatteringAngle) |
G4double | getTargetRadius () |
G4double | getTargetLenth () |
G4int | getNumScatterCells () |
G4double | getScatterCellDistance () |
G4double | getScatteringAngle () |
virtual G4VPhysicalVolume * | Construct () |
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DetectorConstruction () | |
virtual | ~DetectorConstruction () |
virtual void | setTheCenter (std::string a_object, G4ThreeVector a_center) |
virtual void | setTheMaterial (std::string a_object, std::string a_material) |
virtual void | setTheWorldHalfSize (double a_x, double a_y, double a_z) |
virtual void | updateGeometry () |
Additional Inherited Members | |
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std::map< std::string, GeometryObject * > | m_geoObjects |
std::map< std::string, G4LogicalVolume * > | m_lvMap |
std::map< std::string, std::string > | m_lvSDMap |
G4ThreeVector | m_worldHalfSize |
MaterialManager * | m_materials |
DetectorMessenger * | m_messenger |
G4LogicalVolume * | m_worldLV |
std::map< std::string, int > | m_copyDepth |
this class is a detector construction which uses both the NSDG4 core components and extensions to provide a user configurable geometry through a command line interface
fourCMockup::fourCMockup | ( | ) |
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virtual |
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virtual |
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virtual |
Reimplemented from NSDG4::DetectorConstruction.
G4int fourCMockup::getNumScatterCells | ( | ) |
G4double fourCMockup::getScatterCellDistance | ( | ) |
G4double fourCMockup::getScatteringAngle | ( | ) |
G4double fourCMockup::getTargetLenth | ( | ) |
G4double fourCMockup::getTargetRadius | ( | ) |
void fourCMockup::setNumScatterCells | ( | G4int | a_numScatterCells | ) |
void fourCMockup::setScatterCellDistance | ( | G4double | a_scatterCellDistance | ) |
void fourCMockup::setScatteringAngle | ( | G4double | a_scatteringAngle | ) |
void fourCMockup::setTargetLength | ( | G4double | a_targetLength | ) |
void fourCMockup::setTargetRadius | ( | G4double | a_targetRadius | ) |